Design Details

365: UX Research ft. Danae Holmes

Episode Summary

This week, we sat down with Danae Holmes, a UX researcher at YouTube Gaming to talk about everything UX research. We dig into research methodologies, effective collaboration with design, tips to get better at user research, the future of the field, and so much more.

Episode Notes

This week, we sat down with Danae Holmes, a UX researcher at YouTube Gaming to talk about everything UX research. We dig into research methodologies, effective collaboration with design, tips to get better at user research, the future of the field, and so much more.


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The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.

In this week's Sidebar, as with all interview episodes, we ask bonus questions! This week we ask Danae:


Follow up:


Interview:

This week we sat down with Danae Holmes, a UX researcher at YouTube, to talk all about user research in software design. We discuss the function of UX research in organizations, research methods (and how to choose one), the difference between qualitative and quantitative data, the pros and cons of using scripts, collaborating with product designers, and tips for anyone interested in learning more about research.


Cool Things:


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Bye bye bye!